Nine weeks may seem like a long time, but if you want to do a good project, these events are not enough. I really enjoy this inter-professional collaboration project. In this process, I learned the production process of a game project for the first time, and learned some material nodes of Unreal and substance designer from Chris. I also like to teach my model making process to my team members. Unfortunately, due to the limited number of people, the project could not be completed within 9 weeks, but the project will continue and strive to be completed before graduation. At the same time, I will also record the subsequent production process in the Blog.
In the later stage of the project, I hope to share some knowledge about code with team members, which will help to develop in the direction of technical artists.