FMP 6:Interactive plant in unreal

This stage is to make more detailed interactive animations, including the color change of plants after the character approaches, and the animation of the water snake retracting to the ground after the character approaches. These interactive effects are based on game works such as Flower and ABZU as a reference.

Snake

Interactive Plants

The material node for this effect is shown below. In addition to controlling the displacement of the world, we can influence the color through computation.

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