My work this week is for the scene design of the front yard of the church. Due to the lack of understanding of the corresponding culture, I searched for reference pictures on Pinterest. It was finally decided that the front yard of the church was a cemetery. This is more in line with the Cthulhu culture.
References
My scene is inspired by this picture. In front of the church ground is a cemetery. For this, I found the corresponding model resources in Unreal.
Resources
Process
First I planned a few roads in front of the church.
Subsequently, many different kinds of coffins were added on both sides of the road.
Then, I added plant models between the buildings.
The next step is to polish the scene so that it is full of details.
After adjusting the scene details, I started looking for a good camera angle.
The last is the light adjustment under the lens. I increase the effect of light occlusion and halo.