Author Archives: Shimin Cong

WEEK9: 3D Equalizer

This exercise gave me a clearer understanding of the production process of 3DE. Although there are many errors that cannot be solved in the process.There are many software problems in the import and export of 3DE, Maya, and nuke. The same operation process, … Continue reading

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WEEK9: Performance animation

Animation Principles in performance animation solid posing timing arcs slow-in & slow-down pose-to-pose anticipation follow-through and overlapping action square and stretch preparation stage While animating for character, the animator himself should also be able to perform. I think this is the … Continue reading

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WEEK8 : Phonemes

For people in non-native English speaking countries, the practice of phonemes does take some time to understand. Because, in pronunciation, the wrong way of pronunciation may have been used since childhood. For example, the pronunciation of “th” and “s” are very … Continue reading

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Research Presentation and Critical Report

Research Presentation Critical Report How to better use” humor language” in animation “Humor” is both an artistic language and a technique of entertainment. As a product of movies, animation mainly focuses on entertainment since its birth (Furniss, 2009). In animation, … Continue reading

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Research and Report

Before research and report, I have two ideas. One is to research the real-time render in unreal in animation. The other is to research the humorous language in animation. Combining the two, I prefer to study the humorous language in animation. Because real-time … Continue reading

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Character Development and Weakness

Frozen First, let me talk about the development and shortcomings of the protagonist of “Frozen”.  If one day you suddenly find that you are different from everyone in the world, what would you do? Aisha, one of the heroines in … Continue reading

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Critical thinking & Writing

Critical thinking and critical writing is no stranger to me who has taken the IELTS test. It even runs through the entire English learning process. But in many cases it is a routine exercise. This Friday’s course gave me a deeper … Continue reading

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WEEK7: Body mechanics practice/ Extra works

Body mechanics practic Principle of body mechanics Anticipation Overlap Squash and stretch Timing and weight Staging Ease in and ease out Exaggeration Appeal Secondary action The body mechanics course has lasted for two weeks. In the last week, I mainly learned … Continue reading

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WEEK6: 3D Equalizer

In the sixth week of study, I understood the workflow of 3DE in animation and VFX companies. I have to admit that a software that occupies a small space has such powerful functions. Through the final learning of online courses and … Continue reading

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