Category Archives: Term 2-Advanced techniques
Term2: Houdini course_6
This week I learned and made the dissipation effects, the particles follow the smoke, and the model damage effects. Obviously, these effects require a lot of computer calculations. A long part of the learning process is spent waiting for calculations. … Continue reading
Term2: Houdini course_5
This week I mainly reviewed the modeling function of Houdini. In addition, I also learned and made Arnold rendering and some simple fire smoke, flame and explosion special effects.In general, this week’s knowledge points will be more difficult than the … Continue reading
Term2: Lighting course_2
The main content of this lighting course is Preparing the HDRI, Setting up Light-Rig and Improvements to be made. In this process, I learned the process of HDRI in Nuke, and how to use and adjust HDRI map in Nuke … Continue reading
Term2: Houdini course_4
In this week I mainly explained rendering in houdini, including mantra and arnold. Although I am familiar with Maya arnold, it took a long time to learn the course. Compared with the previous three weeks, I encountered more problems in … Continue reading
Term2:Houdini course_3
Through the interactive course of the second week and the after-school video of the third week, I mainly learned the special lighting, motion blur, and destruction. Special lighting This effect is mainly controlled through the normal channel. The main work … Continue reading
Term2: Lighting course_1
The lighting course is crucial to the quality improvement of art projects. Before that, I taught myself the Arnold renderer and Unreal’s real-time rendering system. And made some scenes related to lighting. But there is no systematic teaching. The following … Continue reading
Term2:Houdini course_2
The Houdini exercise in the second week mainly includes some introduction to nodes and the use of particles. Basic operation 3.J+left mouse button can quickly link nodes 4. Y+left mouse button can quickly disconnect the node Nodes introduction ADD node … Continue reading
Term2:Houdini course_1
In the Houdini course of the first week, I mainly learned about the UI of the software and how to use nodes. UI First of all, the UI of Houdini is easy to understand. At the beginning of learning this software, … Continue reading
Term2_Unreal course_1
This tutorial mainly introduces the Unreal material and lighting system. I think what I learned most in this course is how to learn Unreal correctly. First, I will organize the content of the course. Then introduce the new learning method I … Continue reading