Category Archives: Term 2-Advanced techniques

Term2: Houdini course_6

This week I learned and made the dissipation effects, the particles follow the smoke, and the model damage effects. Obviously, these effects require a lot of computer calculations. A long part of the learning process is spent waiting for calculations. … Continue reading

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Term2: Houdini course_5

This week I mainly reviewed the modeling function of Houdini. In addition, I also learned and made Arnold rendering and some simple fire smoke, flame and explosion special effects.In general, this week’s knowledge points will be more difficult than the … Continue reading

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Term2: Lighting course_2

The main content of this lighting course is Preparing the HDRI, Setting up Light-Rig and Improvements to be made. In this process, I learned the process of HDRI in Nuke, and how to use and adjust HDRI map in Nuke … Continue reading

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Term2: Houdini course_4

In this week I mainly explained rendering in houdini, including mantra and arnold. Although I am familiar with Maya arnold, it took a long time to learn the course. Compared with the previous three weeks, I encountered more problems in … Continue reading

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Term2:Houdini course_3

Through the interactive course of the second week and the after-school video of the third week, I mainly learned the special lighting, motion blur, and destruction. Special lighting This effect is mainly controlled through the normal channel. The main work … Continue reading

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Term2: Lighting course_1

The lighting course is crucial to the quality improvement of art projects. Before that, I taught myself the Arnold renderer and Unreal’s real-time rendering system. And made some scenes related to lighting. But there is no systematic teaching. The following … Continue reading

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Term2:Houdini course_2

The Houdini exercise in the second week mainly includes some introduction to nodes and the use of particles. Basic operation 3.J+left mouse button can quickly link nodes 4. Y+left mouse button can quickly disconnect the node Nodes introduction ADD node … Continue reading

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Term2:Houdini course_1

In the Houdini course of the first week, I mainly learned about the UI of the software and how to use nodes. UI First of all, the UI of Houdini is easy to understand. At the beginning of learning this software, … Continue reading

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Term2_Unreal course_1

This tutorial mainly introduces the Unreal material and lighting system. I think what I learned most in this course is how to learn Unreal correctly. First, I will organize the content of the course. Then introduce the new learning method I … Continue reading

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